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Tear Jerkers was a game developed for the Global Game Jam 2018, the theme of which was Transmission, the idea of the game was the transmission of genes via breeding.
In this Global Game Jam my role was UI Designer, that was designing the HUD, The game was developed with mobile in mind, as such it plays on both mobile and desktop. The goal of the game is too breed your little abominations in order to create the abomination your client desires.
The Team
Daniel McKenzie - UI Design
Game Designer - Adam Young
Programmer - Adam Coles
Programmer - Sam Metters
Artist - Scott Howell
Artist - Soma Wheelhouse
VFX Artist - Samuel Swindley


The game can be downloaded here:
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