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Alcatraz Island
Work in progress 

Introduction

In this project, I set out to create a close melee combat experience inspired by Dead Island 2, set on the iconic and historically rich Alcatraz Island.

I drew heavy inspiration from games like Back 4 Blood, Left 4 Dead, Dead Island 2, and other close-combat campaign experiences. These titles motivated me to build a post-apocalyptic world that feels both uneasy and compelling to explore.

Project details

What I did:

  • 2D map layer out in Figma

  • Unreal Engine 5.4

  • Blockout tool plug in

  • Close Mele Combat Design

  • Level Design

  • Whitebox 

  • Scripted Events

  • What I have help with:

  • Game Animation Sample

  • Ultra Dynamic Sky

  • Zombie Movement and Modular Interaction Animations

  • Karl Detroit -Melee Weapons Pack

Gameplay

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