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Alcatraz Island
Work in progress
Introduction
In this project, I set out to create a close melee combat experience inspired by Dead Island 2, set on the iconic and historically rich Alcatraz Island.
I drew heavy inspiration from games like Back 4 Blood, Left 4 Dead, Dead Island 2, and other close-combat campaign experiences. These titles motivated me to build a post-apocalyptic world that feels both uneasy and compelling to explore.
Project details
What I did:
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2D map layer out in Figma
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Unreal Engine 5.4
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Blockout tool plug in
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Close Mele Combat Design
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Level Design
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Whitebox
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Scripted Events
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What I have help with:
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Game Animation Sample
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Ultra Dynamic Sky
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Zombie Movement and Modular Interaction Animations
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Karl Detroit -Melee Weapons Pack
Gameplay
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